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Spine skins

Posted: Sat Jun 19, 2021 10:50 am
by lostmushroom
Hey, is it possible to use the sequence field to set Spine skins on a skeleton mecanim?

Re: Spine skins

Posted: Sat Jun 19, 2021 11:10 am
by Tony Li
Hi,

You can use the SpineAnimation() sequencer command.

Alternatively, you can use scene events.