Stop Conversation if Too Far not Working for Me
Posted: Sat Jun 12, 2021 10:24 am
Hi,
I have a Dialogue System trigger On Use object that starts a conversion. I have Stop Conversation if Too Far check with Max Conversation Distance to 2. I have 2 actors Player and Xen. I see in the log that both objects get registered.
Dialogue System: Registering transform Camera as actor 'Player'
Dialogue System: Registering transform XenLowPoly as actor 'Xen'.
The conversation itself runs fine after I call OnUse. The Xen actor turns to the Player and speaks lines with entry tag of LookAt(listener); SALSA(entrytag); That all works fine but when I walk away while the conversation is still in progress, the conversation doesn't automatically stop as I expect. Any suggestions? I'm sure it's probably a config issue on my part.
I have a Dialogue System trigger On Use object that starts a conversion. I have Stop Conversation if Too Far check with Max Conversation Distance to 2. I have 2 actors Player and Xen. I see in the log that both objects get registered.
Dialogue System: Registering transform Camera as actor 'Player'
Dialogue System: Registering transform XenLowPoly as actor 'Xen'.
The conversation itself runs fine after I call OnUse. The Xen actor turns to the Player and speaks lines with entry tag of LookAt(listener); SALSA(entrytag); That all works fine but when I walk away while the conversation is still in progress, the conversation doesn't automatically stop as I expect. Any suggestions? I'm sure it's probably a config issue on my part.