Best Way to Hide Proximity Selector
Posted: Fri May 28, 2021 8:20 pm
Hi Tony,
I have a bunch of instances where I want to hide the proximity selector, which I'm using extensively (i.e., when a UI menu is opened, during a conversation, during a timeline cutscene, etc.). The selector is in a higher layer than most other things for a variety of reasons, so I can't just put it in a lower layer for UI stuff. I have tried a few ideas, like disabling the component on my player, but none of them seem to work consistently, and I'm running into an issue where the selector will often just stay on the screen and follow my player around
Hoping you can offer a best practice here; I searched the forum pretty extensively and didn't find a good solution.
Thanks!
I have a bunch of instances where I want to hide the proximity selector, which I'm using extensively (i.e., when a UI menu is opened, during a conversation, during a timeline cutscene, etc.). The selector is in a higher layer than most other things for a variety of reasons, so I can't just put it in a lower layer for UI stuff. I have tried a few ideas, like disabling the component on my player, but none of them seem to work consistently, and I'm running into an issue where the selector will often just stay on the screen and follow my player around
Hoping you can offer a best practice here; I searched the forum pretty extensively and didn't find a good solution.
Thanks!