QuestNode Copy Pase Issue, when using Custom QuestCondition
Posted: Thu May 27, 2021 9:49 am
Hi again!
I am experiencing a bug when copy-pasting a QuestNode that has a custom QuestCondition.
The bug can be reproduced in an empty project with only QuestMachine imported.
QuestMachine version: 1.2.15
Unity version: 2020.2.1f1
Screenshots should provide enough context. Let me know if you need any additional info
I am experiencing a bug when copy-pasting a QuestNode that has a custom QuestCondition.
The bug can be reproduced in an empty project with only QuestMachine imported.
QuestMachine version: 1.2.15
Unity version: 2020.2.1f1
Screenshots should provide enough context. Let me know if you need any additional info