Dialogue System Compiler Errors
Posted: Tue May 25, 2021 11:57 am
Hi Tony,
Project working fine, then the below compiler errors cropped up and now my scripts aren't loading. I've reimported the PixelCrushers package but no change there. I'm not sure what triggered the errors. Thanks for any help.
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs(9,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs(10,19): error CS0234: The type or namespace name 'ResourceManagement' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Options/Timeline/Playables/Utility/PreviewUI.cs(12,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Options/Timeline/Playables/Utility/PreviewUI.cs(13,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Options/Timeline/Playables/Utility/PreviewUI.cs(13,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs(2113,36): error CS0246: The type or namespace name 'AsyncOperationHandle<>' could not be found (are you missing a using directive or an assembly reference?)
Using 2019.4.19 and Dialogue System 2.2.15.
Project working fine, then the below compiler errors cropped up and now my scripts aren't loading. I've reimported the PixelCrushers package but no change there. I'm not sure what triggered the errors. Thanks for any help.
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs(9,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs(10,19): error CS0234: The type or namespace name 'ResourceManagement' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Options/Timeline/Playables/Utility/PreviewUI.cs(12,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Options/Timeline/Playables/Utility/PreviewUI.cs(13,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Options/Timeline/Playables/Utility/PreviewUI.cs(13,19): error CS0234: The type or namespace name 'AddressableAssets' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs(2113,36): error CS0246: The type or namespace name 'AsyncOperationHandle<>' could not be found (are you missing a using directive or an assembly reference?)
Using 2019.4.19 and Dialogue System 2.2.15.