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Dialogue System 1.5.8 Patch 2016-01-21 Available

Posted: Thu Jan 21, 2016 10:29 pm
by Tony Li
Patch 1.5.8-2016-01-21 is now available on the Pixel Crushers customer download site. If you'd like access, please PM me your Unity Asset Store invoice number.

This patch for version 1.5.8 includes:
  • Improved: GameSaver: If it doesn’t have a LevelManager as a child, it will search the scene for one.
  • Fixed: Trigger editors weren't saving changes made to instances of prefabs in some versions of Unity.
  • Fixed: Dialogue Editor: Sync Actors didn’t sync alternate portrait images.
  • Unity UI: Removed duplicate typewriter effect from JRPG Dialogue UI prefab.
  • Realistic FPS Prefab: Additional handling during conversations prevents the VisibleBody component from animating the body, and it prevents CameraKick from bobbing the camera. To add the new functionality, select your FPSPlayer and then menu item Window > Dialogue System > Third Party > Realistic FPS Prefab > Disable Gameplay During Conversations.
  • RPG Kit: Made playerInventoryGameObjectName editable in RPGKitBridge; quest log window no longer hides cursor when closing by pressing Escape.
  • SALSA: Updated for SALSA 1.4, added support for RandomEyes shape groups.
  • Third Person Controller: Updated for Third Person Controller 1.2.