Custom UI problems
Posted: Tue May 18, 2021 6:43 am
Hi Tony,
So, i'm trying to make my own UI.
It has been three month i'm trying to create my own UI panel but i can't even make it works propely. Is there any way to get help ? I'm going crazy, even with tutorials... My text doesn't shrink with the screen even if i use all the layers and canvas component (and i watched so many tutorial about screen fitting, but nothing seems to work)
Plus, when i create a prefab of my UI to save the "progress" i make with it, and then i replace it in my game, it breaks everything... i don't know what to do, i'm desesperate. All of my work just desepeared.
(Also, i have questions about some other things)
For the typewriter effect, there's no TextMeshPro field in the component where he is ? And is the option to press enter to reveal the whole text then again to skip is by default ?
I have an animated cursor on my bottom right corner. I want it to show and animate when the text is displayed to say to the player "tap to skip". I don't know if it's possible with Dialogue System or if i have to scipt something myself ?
Thanks and sorry
So, i'm trying to make my own UI.
It has been three month i'm trying to create my own UI panel but i can't even make it works propely. Is there any way to get help ? I'm going crazy, even with tutorials... My text doesn't shrink with the screen even if i use all the layers and canvas component (and i watched so many tutorial about screen fitting, but nothing seems to work)
Plus, when i create a prefab of my UI to save the "progress" i make with it, and then i replace it in my game, it breaks everything... i don't know what to do, i'm desesperate. All of my work just desepeared.
(Also, i have questions about some other things)
For the typewriter effect, there's no TextMeshPro field in the component where he is ? And is the option to press enter to reveal the whole text then again to skip is by default ?
I have an animated cursor on my bottom right corner. I want it to show and animate when the text is displayed to say to the player "tap to skip". I don't know if it's possible with Dialogue System or if i have to scipt something myself ?
Thanks and sorry