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Lua scripts are being run twice

Posted: Wed May 12, 2021 7:58 pm
by 1HappyRobot
If you check "Skip if no valid entries" in Dialogue System Trigger, it will trigger Lua Scripts to run twice. Not sure if this is intended, but it doesn't seem ideal to me.

Re: Lua scripts are being run twice

Posted: Wed May 12, 2021 9:42 pm
by Tony Li
In general, leave the <START> node untouched. Put text, sequences, conditions, scripts, etc., in nodes linked from <START>.