Performance in editor issue
Posted: Sun May 09, 2021 4:53 am
Hi!
I wish you all a nice sunday!
I have some performance issues in editor. When a conversation node is selected and it's content is shown in the inspector, the whole editor lags. As long as the node (or the database asset) is selected in inspector everything* slows down dramatically. Even when I start the game in Playmode, it lags, and I always have to make sure that I have no node selected when playing. Not a groundbreaking issue, but after some months it starts getting very annoying haha.
The database has currently 600 conversations. I guess that's the reason. In the end I will have around 1.5k so I'm a bit worried it will get worse. Is there something I can do? Or is splitting the databases the only option?
I'm using Version 2.2.8 in my main project. I created a new project with Dialogue System 2.2.16 and imported the database. It still runs very slow but a bit better.
I'm on Windows 10, Unity 2019.4.16f1. My PC should be able to handle it. Auto Backup freq is set to 360.
Thank you very much!
Edit: * by everything I mean all editor windows. moving nodes, scrolling through lists etc. as well as playing the game in Play Mode.
I wish you all a nice sunday!
I have some performance issues in editor. When a conversation node is selected and it's content is shown in the inspector, the whole editor lags. As long as the node (or the database asset) is selected in inspector everything* slows down dramatically. Even when I start the game in Playmode, it lags, and I always have to make sure that I have no node selected when playing. Not a groundbreaking issue, but after some months it starts getting very annoying haha.
The database has currently 600 conversations. I guess that's the reason. In the end I will have around 1.5k so I'm a bit worried it will get worse. Is there something I can do? Or is splitting the databases the only option?
I'm using Version 2.2.8 in my main project. I created a new project with Dialogue System 2.2.16 and imported the database. It still runs very slow but a bit better.
I'm on Windows 10, Unity 2019.4.16f1. My PC should be able to handle it. Auto Backup freq is set to 360.
Thank you very much!
Edit: * by everything I mean all editor windows. moving nodes, scrolling through lists etc. as well as playing the game in Play Mode.