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bug: Sequencer thrown ArgumentOutOfRangeException.
Posted: Tue Apr 27, 2021 12:30 am
by little box
here is my sequence code:
Code: Select all
ShowHideDialogue(false);
MoveForward(Amnesiac, 54)->Message(Delay1);
SendGameEvent(AddEventRecord, AmnesiacFinished1)@Message(Delay1);
ShowHide(Amnesiac, false)@Message(Delay1)->Message(Delay2);
Continue()@Message(Delay2);
Exception appeared on 'SendGameEvent' and 'ShowHide', they received 'Delay1' message.
In the Sequencer: CheckActiveCommands method, Sequencer.Message(command.endMessage) causes m_activeCommands is empty.
Re: bug: Sequencer thrown ArgumentOutOfRangeException.
Posted: Tue Apr 27, 2021 8:35 am
by Tony Li
Hi,
It looks like you're using quite an old version of the Dialogue System. If possible, please back up your project and update to the latest version. You can find your current version in the Dialogue System's _README.txt file. Then check the
release notes to see the changes added since that version.