Event on conversation start/end
Posted: Mon Jan 18, 2016 5:06 pm
Hi!
Is there possible to check when the conversation starts and when the conversation ends?
I've tried to assign the ConversationLogger script to the game object, but OnConversationStart and OnConversationEnd methods are not called. Maybe I'm doing something wrong. Could you please to describe the workflow with how to listen this events?
P.S.: Is there a pure way to check when the conversation is active? (I need to block keyboard input during the dialogue).
Thanks in advance!
Is there possible to check when the conversation starts and when the conversation ends?
I've tried to assign the ConversationLogger script to the game object, but OnConversationStart and OnConversationEnd methods are not called. Maybe I'm doing something wrong. Could you please to describe the workflow with how to listen this events?
P.S.: Is there a pure way to check when the conversation is active? (I need to block keyboard input during the dialogue).
Thanks in advance!