Timeline conversation stops after 2-3 nodes

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Tony Li
Posts: 22163
Joined: Thu Jul 18, 2013 1:27 pm

Timeline conversation stops after 2-3 nodes

Post by Tony Li »

This post is in response to a question on Youtube.

The developer wrote: "I have used dialogues in timeline with start conversation and continue conversation but the conversation stops after playing 2 to 3 dialogues." Watching the conversation at runtime: "I don't have set any condition but my links are red. How can i change them to blue?"

The links should be green.

First, double check that your dialogue entry nodes' Conditions fields are completely blank. If they have any content, including a blank space, the node will show a red question mark:

conversationCondition.png
conversationCondition.png (15.25 KiB) Viewed 675 times

If the Conditions field evaluates to false at runtime, the link leading to it will be red:

invalidLink.png
invalidLink.png (8.68 KiB) Viewed 675 times

Otherwise, if the Conditions field evaluates true or is blank, the link leading to it will be green:

validLink.png
validLink.png (9.23 KiB) Viewed 675 times
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