Feature request for UCC integration
Posted: Mon Mar 29, 2021 3:04 am
Hi,
I am using DS with UCC and the PUN add-on for multiplayer. The system is basically working but I have one request. Right now it is possible that multiple players can talk independently to a single NPC at the same time. I would like to prevent this, so that at the same time only one player can talk to a specific NPC. This is not possible as the CanInteract method in the DialogueSystemTriggerInteractableTarget class always returns true. I cannot inherit from this class as the method is not overridable. So the only way is to copy the class which is not so nice. Is it possible that you mark the method virtual so it becomes overridable, and I can inherit from the class?
Thanks, Christian
I am using DS with UCC and the PUN add-on for multiplayer. The system is basically working but I have one request. Right now it is possible that multiple players can talk independently to a single NPC at the same time. I would like to prevent this, so that at the same time only one player can talk to a specific NPC. This is not possible as the CanInteract method in the DialogueSystemTriggerInteractableTarget class always returns true. I cannot inherit from this class as the method is not overridable. So the only way is to copy the class which is not so nice. Is it possible that you mark the method virtual so it becomes overridable, and I can inherit from the class?
Thanks, Christian