Questions about animation in portrait
Posted: Sat Mar 13, 2021 7:42 am
hi tony
thanks to your kind replay, the development is going well.
I recently found an eset called AnyPortrait.
url : https://assetstore.unity.com/packages/t ... 84#reviews
Do you know about this asset?
I bought it to use instead of a Spine because there was a function needed for my project.
This set supports the use of animation controllers and animation clips.
However, the animation target is GameObject.
In the dialogue system, the portrait of the actor can only be set as a sprite.
Is there any way I can use anyportrait asset in the dialogue system?
thanks to your kind replay, the development is going well.
I recently found an eset called AnyPortrait.
url : https://assetstore.unity.com/packages/t ... 84#reviews
Do you know about this asset?
I bought it to use instead of a Spine because there was a function needed for my project.
This set supports the use of animation controllers and animation clips.
However, the animation target is GameObject.
In the dialogue system, the portrait of the actor can only be set as a sprite.
Is there any way I can use anyportrait asset in the dialogue system?