KOTOR Like Barks?
Posted: Tue Mar 02, 2021 8:47 pm
Hi there!
How can I make it so, when I click on an NPC, it barks something generic, for example;
"Nice weather today!"
In the bark demo, the bark triggers after a certain amount of time, which is not what I want. Instead, I want it so when I "use" a specific character, they do a bark rather than starting a conversation. Is there any way to do this?
P.S.
This is an AMAZING product and has really helped me out with my school project game. You're a wonderful developer and have really helped me achieve my storytelling dreams.
How can I make it so, when I click on an NPC, it barks something generic, for example;
"Nice weather today!"
In the bark demo, the bark triggers after a certain amount of time, which is not what I want. Instead, I want it so when I "use" a specific character, they do a bark rather than starting a conversation. Is there any way to do this?
P.S.
This is an AMAZING product and has really helped me out with my school project game. You're a wonderful developer and have really helped me achieve my storytelling dreams.