[SOLVED] Delay on a single conversation node
Posted: Sat Dec 19, 2015 1:42 pm
Im doing an intro scene where different cameras are involved with fades using Playmaker.
As I want the entire text of the game being localized, Id like to use Dialogue System for that also.
Im able to show the dialogue betwenn fades in a monologue style but I cant control the time each dialogue node is displayed and make them match.
What would be the best practice for that?
Many thanks!
As I want the entire text of the game being localized, Id like to use Dialogue System for that also.
Im able to show the dialogue betwenn fades in a monologue style but I cant control the time each dialogue node is displayed and make them match.
What would be the best practice for that?
Many thanks!