Position Saver always loading object at 0,0,0 on first load
Posted: Tue Feb 09, 2021 5:29 pm
I am using the position saver script on my player object and using PixelCrushers.SaveSystem.SaveToSlot(0) to initiate saving. However when I load the first time the player is always loaded in at 0,0,0. The second time it loads in correctly, any ideas on this one?