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Position Saver always loading object at 0,0,0 on first load

Posted: Tue Feb 09, 2021 5:29 pm
by Keeko
I am using the position saver script on my player object and using PixelCrushers.SaveSystem.SaveToSlot(0) to initiate saving. However when I load the first time the player is always loaded in at 0,0,0. The second time it loads in correctly, any ideas on this one?

Re: Position Saver always loading object at 0,0,0 on first load

Posted: Tue Feb 09, 2021 8:01 pm
by Tony Li
Does the object have more than one saver component? If so, have you set unique Key values on each one?