No text in dialogue boxes

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Grayson
Posts: 20
Joined: Wed Jan 13, 2021 4:00 pm

No text in dialogue boxes

Post by Grayson »

Hi,

I installed the evaluation version and trying the getting started example with my game. I get the large gray dialogue box at the bottom of the screen to appear but the text is not visible in it. I also don't see the NPC box at the top of the screen. I can see in the conversation workflow that the Hello is active as Green and when I press the highlight bar that I assume should have "Goodbye" in it the conversation ends, but I can't see any of the text.

The NPC (and Player) is being instantiated at runtime, but I assigned the components to the prefab.

Any ideas?

Thanks,

John
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: No text in dialogue boxes

Post by Tony Li »

Hi,

Does the demo scene work (DemoScene1)?

Check the conversation that you wrote. Did the "Hello" text accidentally end up in the wrong field? It should be in the field labeled "Dialogue Text".
Grayson
Posts: 20
Joined: Wed Jan 13, 2021 4:00 pm

Re: No text in dialogue boxes

Post by Grayson »

Well...don't I feel silly. Yep, that was it. Thanks!!!!
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: No text in dialogue boxes

Post by Tony Li »

Glad to help! If any other questions come up as you check out the evaluation, just let me know.
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