Error with Adventure Creator Bridge
Posted: Tue Dec 15, 2020 4:43 pm
Hello, very new to Pixel Crushers' Dialogue System, and excited to get started with it! Unfortunately, when I followed the steps to install with third party support for Adventure Creator (https://www.pixelcrushers.com/dialogue_ ... atorBridge), there is no Adventure Creator Bridge listed under Components, and I can no longer go into Play Mode, getting the following error message:
Assets/Pixel Crushers/Dialogue System/Third Party Support/Adventure Creator Support/Scripts/AdventureCreatorBridge.cs(562,49): error CS1061: 'RuntimeInventory' does not contain a definition for 'GetInstance' and no accessible extension method 'GetInstance' accepting a first argument of type 'RuntimeInventory' could be found (are you missing a using directive or an assembly reference?)
Additionally, when I checked AdventureCreator's PersistentEngine prefab, it says that it has missing scripts.
Luckily I have backed up the project and can restart, but this was my third time trying to import the Dialogue System into my Adventure Creator project and am wondering what I might be doing wrong.
My most successful try was my first one, in which these things were initially working. I made the mistake of trying to delete and reimport the Dialogue System assets and this is when these issues started. However, I have completely redownloaded and opened an archived version of my project, and the issues persists. So I am wondering if there is a way to fix this problem or otherwise to start fresh with the Dialogue System. Thanks for reading and for your time.
Assets/Pixel Crushers/Dialogue System/Third Party Support/Adventure Creator Support/Scripts/AdventureCreatorBridge.cs(562,49): error CS1061: 'RuntimeInventory' does not contain a definition for 'GetInstance' and no accessible extension method 'GetInstance' accepting a first argument of type 'RuntimeInventory' could be found (are you missing a using directive or an assembly reference?)
Additionally, when I checked AdventureCreator's PersistentEngine prefab, it says that it has missing scripts.
Luckily I have backed up the project and can restart, but this was my third time trying to import the Dialogue System into my Adventure Creator project and am wondering what I might be doing wrong.
My most successful try was my first one, in which these things were initially working. I made the mistake of trying to delete and reimport the Dialogue System assets and this is when these issues started. However, I have completely redownloaded and opened an archived version of my project, and the issues persists. So I am wondering if there is a way to fix this problem or otherwise to start fresh with the Dialogue System. Thanks for reading and for your time.