Persistent Data Settings - whats going on behind the scenes?
Posted: Thu Dec 10, 2020 4:13 pm
On the Dialogue System Controller, the "Persistent Data Settings" section - I'm curious what is going on behind the scenes here.
Mine is set to Record Persistent Data On: "All Game Objects" (by default?). Does this only apply to gameobjects with "saver" components attached to them? Or is anything else being automatically recorded?
I have one single saver (that "Game Slot Summary Saver" from this post: https://www.pixelcrushers.com/phpbb/vie ... f=3&t=2594), which is on the DialogueManager gameobject itself. I don't have any other savers in the scene.
Should I change that Record Persistent Data On setting to No Game Objects? Just want to make sure that there isn't a bunch of unnecessary stuff going on behind the scenes with how I have it configured.
Thanks Tony!!
Mine is set to Record Persistent Data On: "All Game Objects" (by default?). Does this only apply to gameobjects with "saver" components attached to them? Or is anything else being automatically recorded?
I have one single saver (that "Game Slot Summary Saver" from this post: https://www.pixelcrushers.com/phpbb/vie ... f=3&t=2594), which is on the DialogueManager gameobject itself. I don't have any other savers in the scene.
Should I change that Record Persistent Data On setting to No Game Objects? Just want to make sure that there isn't a bunch of unnecessary stuff going on behind the scenes with how I have it configured.
Thanks Tony!!