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Hide Accumulated Text

Posted: Wed Dec 02, 2020 10:33 pm
by Outlander
Hi,

I'm trying to configure my dialogue system so that accumulated text (like when using the Runic/WRPG templates) is hidden until the player scrolls up. Currently, accumulated text is visible at all times, which is not what I want.

Examples of what I mean are the dialogue systems in Pillars of Eternity and Tyranny (links below).




Is similar functionality already built in? If not, any tips would be appreciated :D

Thank you!

Re: Hide Accumulated Text

Posted: Wed Dec 02, 2020 10:43 pm
by Tony Li
Hi,

It's not built in, but you could make a subclass of StandardUIMenuPanel that overrides ShowResponses() to adjust the scroll rect's vertical position to do that. (It would require a little bit of scripting to make the subclass.)

Re: Hide Accumulated Text

Posted: Thu Dec 03, 2020 12:24 pm
by Outlander
Hi Tony,

Got it, I'll start there. Thanks!

Re: Hide Accumulated Text

Posted: Thu Dec 03, 2020 2:14 pm
by Tony Li
Glad to help!