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Quest Machine 1.2.13 Released

Posted: Tue Dec 01, 2020 10:25 am
by Tony Li
Version 1.2.13 is now live on the Unity Asset Store.

Version 1.2.13 Release Notes:
  • Improved: Passthrough nodes now have a down arrow icon to distinguish from condition nodes.
  • Fixed: Journal and HUD UIs no longer need to start in the inactive position in the Quest Machine GameObject.
  • Fixed: Quest Editor window didn't automatically update when player picks up quest.
  • Fixed: When deleting quest from Quest Giver's Quests list, could log EndLayoutGroup: BeginLayoutGroup must be called first.
  • Save System: Added Scene Portal OnUsePortal() UnityEvent.
  • Dialogue System: Bridge Lua functions could report unnecessary warnings.
  • ORK: Fixed variable check condition.
  • Opsive: Updated savers for Opsive controllers and Ultimate Inventory System.