OnConversation events?
Posted: Mon Nov 23, 2020 7:17 am
Hey everyone,
I've recently bought the Dialogue System and am integrating it into my game.
I'd like to blur the background whenever a dialog is active. Right now I've attached a simple script to the Dialog Panel that triggers on OnEnabled and OnDisabled but if I want to use Warmup, that breaks the logic (it triggers the script).
So I was wondering if there's something like OnConversationStart and OnConversationEnd events? I couldn't find anything in the manual.
I've recently bought the Dialogue System and am integrating it into my game.
I'd like to blur the background whenever a dialog is active. Right now I've attached a simple script to the Dialog Panel that triggers on OnEnabled and OnDisabled but if I want to use Warmup, that breaks the logic (it triggers the script).
So I was wondering if there's something like OnConversationStart and OnConversationEnd events? I couldn't find anything in the manual.