"Continue" dialogue from code?
Posted: Sun Nov 22, 2020 12:52 am
Hi,
How do I force continue/move to the next conversation node without players input for a custom situation?
Basically, what I am looking for is something like:
Thank you
How do I force continue/move to the next conversation node without players input for a custom situation?
Basically, what I am looking for is something like:
Code: Select all
DialogueManager.ContinueToNextNode()