Backtracked entry doesn't run newly introduced (in Play Mode) sequencer shortcuts
Posted: Thu Nov 19, 2020 1:03 pm
Hi Tony, long time no see!
I'm back with another game and I've finally reached a stage of actually writing dialogue. Happy to be back.
Here's a question. I've added the Backtracker script from the Extras into DS Controller, and I'm calling it from a button. It works as intended and I don't have any problem with that.
However, my intention implementing the button wasn't for players to use it but for my convenience. What I'm doing is to create dialogue entries offline, as normal, and then I play the scene in Play Mode.
What I wanted is to write sequencer shortcuts that call PlayMaker FSMs controlling the expression of the character, while the game is running. That way, I could test how it looks in real-time, and if I'm not satisfied, I expected to be able to change the shortcut pointing to another expression and see the change.
But it seems that shortcuts (and maybe also any sequencer command?) that wasn't there before entering Play Mode doesn't have any effect at all. It seems they're not run.
Could you confirm if this is true? In case it is, do you think something could be done for hot-added commands/shortcuts being run?
Thanks!
I'm back with another game and I've finally reached a stage of actually writing dialogue. Happy to be back.
Here's a question. I've added the Backtracker script from the Extras into DS Controller, and I'm calling it from a button. It works as intended and I don't have any problem with that.
However, my intention implementing the button wasn't for players to use it but for my convenience. What I'm doing is to create dialogue entries offline, as normal, and then I play the scene in Play Mode.
What I wanted is to write sequencer shortcuts that call PlayMaker FSMs controlling the expression of the character, while the game is running. That way, I could test how it looks in real-time, and if I'm not satisfied, I expected to be able to change the shortcut pointing to another expression and see the change.
But it seems that shortcuts (and maybe also any sequencer command?) that wasn't there before entering Play Mode doesn't have any effect at all. It seems they're not run.
Could you confirm if this is true? In case it is, do you think something could be done for hot-added commands/shortcuts being run?
Thanks!