Twine Integration Conditionally Branch
Posted: Sat Nov 14, 2020 11:24 am
Hello I am trying to achieve a conditional branch within Twine that I can then import into the Dialogue System,
However when I do the nodes become disconnected upon import into the dialogue system
Is linking within a (if:) in twine not supported?
Code: Select all
(if: $PlayerResponseCold is true)[ [[(Cold)]] ]
(if: $PlayerResponseWarm is true)[ [[(Warm)]] ]