So I'm back again with another non-trivial feature request! This one would help speed up the writing process a bit for dialogue heavy sequences for me and I'm sure some other people too.
I'd like to see a text-only screenplay/script writing mode. Obviously there are things like Twine and Ink, but without wanting to use their subsystems or an external editor.
My point of reference here is the Decima engine dev tool used by Guerrilla Games. (Pictured bottom right)
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Obviously, with branching there are a lot of UX things to tackle, but I think even a basic text-only editor would be a great thing. An easy version could possibly be hacked together by passing the objects through an ink/twine importer/exporter to go back and forth. And it could just not touch any of the sequence/code pieces and leave those for editing in the node editor.