Dialogue System trigger : OnUse() calling children ?
Posted: Tue Oct 27, 2020 9:25 pm
I am using unity 2019.3.0f1 and Dialogue System 2.2.12
- I have an object A with a dialogue system trigger set to OnUse, used to trigger a conversation.
- i have an object B with a dialogue system trigger set to OnUse, used to set some LUA variables, and is called via Script
Here is my issue, and im not sure if its a feature or a bug :
The object B OnUse() seems to get called when Object A OnUse() is called
When OnUse() is called on a object, is it expected that all the children OnUsed() will be called ?
thanks !!
- I have an object A with a dialogue system trigger set to OnUse, used to trigger a conversation.
- i have an object B with a dialogue system trigger set to OnUse, used to set some LUA variables, and is called via Script
Here is my issue, and im not sure if its a feature or a bug :
The object B OnUse() seems to get called when Object A OnUse() is called
When OnUse() is called on a object, is it expected that all the children OnUsed() will be called ?
thanks !!