Dropdown UI in Dialogue Panel
Posted: Sat Oct 24, 2020 7:24 am
Hello Sir!
I have a situation, where I require dropdown with several options, which could be triggered using a command from the conversation itself.
For example, when I use "TextInput command" in the Sequence attribute of Dialogue Entry, it would trigger a specified Text Field UI.
In a similar way, can we implement a Dropdown, where a dropdown command could trigger the specified Dropdown UI?
Also, I need to record the choice selected from that dropdown. Is there any way by which I could that?
I did download "Dropdown Example" form Dialogue System Extras, and also imported it in Unity 2019.4 LTS version. But when I open the Demo Scene, it shows some missing scripts and parsing errors, due to which I'm not able to run the demo scene properly, and therefore I cannot figure out, if that implementation is something that fits to what I'm looking forward to do.
Kind Regards,
Bhavin.
I have a situation, where I require dropdown with several options, which could be triggered using a command from the conversation itself.
For example, when I use "TextInput command" in the Sequence attribute of Dialogue Entry, it would trigger a specified Text Field UI.
In a similar way, can we implement a Dropdown, where a dropdown command could trigger the specified Dropdown UI?
Also, I need to record the choice selected from that dropdown. Is there any way by which I could that?
I did download "Dropdown Example" form Dialogue System Extras, and also imported it in Unity 2019.4 LTS version. But when I open the Demo Scene, it shows some missing scripts and parsing errors, due to which I'm not able to run the demo scene properly, and therefore I cannot figure out, if that implementation is something that fits to what I'm looking forward to do.
Kind Regards,
Bhavin.