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additional player actor in Dialogue System

Posted: Sun Oct 18, 2020 7:30 pm
by fkkcloud
Hi,

A. Is it possible to have Player Actor to be referenced in 2 ways? 1) referenced in Player Choices(response) as usual. 2) referenced in other actor such as Player3P - even if Player3P can not find Player transform in the scene, I want to call Animation("name") sequence on its node so I can play animation on Player actor(transform)

B. I see the player's node is always outputting choices but is it possible to switch between choices/regular dialogue?

Thank you

Re: additional player actor in Dialogue System

Posted: Sun Oct 18, 2020 8:20 pm
by Tony Li
Hi,

If I understand you correctly, you don't need another actor. Just play the animation.

By default, whenever there are only player nodes, they will appear in a menu. If you want to play it as a subtitle if there is only one node, inspect the Dialogue Manager. UNtick Input Settings > Always Force Response Menu. Also tick Subtitle Settings > Show PC Subtitles During Line.

To force a response menu to appear for a single node, include "[f]" in the text. For force a response menu to play as a subtitle, include "[auto]".