Keep panel open after conversation
Posted: Wed Oct 14, 2020 11:54 pm
Is it possible to keep a panel open after a conversation has ended?
I've got a "doctor" minigame where a patient approaches and says what's wrong. I'd like the panel to remain on screen until the treatment is complete, but that takes a while and I want the player to be able to reference the text. It'll only ever be a single dialgoue cell.
Should I be using the sequencer to wait for a message or is there a better way to do this? Ideally the panel would remain open the entire time the scene is loaded.
I've got a "doctor" minigame where a patient approaches and says what's wrong. I'd like the panel to remain on screen until the treatment is complete, but that takes a while and I want the player to be able to reference the text. It'll only ever be a single dialgoue cell.
Should I be using the sequencer to wait for a message or is there a better way to do this? Ideally the panel would remain open the entire time the scene is loaded.