SOLVED: Barks aren't working
Posted: Fri Sep 25, 2020 8:34 pm
Greetings,
First time user of the Dialogue System.
All I want to do is display about four lines of dialogue in 4 different chat bubbles above an NPC.
I have the conversation all set up, but it just displays the text at the very top of the game window.
I think I realized what I need is to 'Bark', because I want the chat bubble above their head. But, the bark does not seem to work at all.
I am using playmaker.
I tried using the 'start conversation' action, and that worked, but like I said, just played the text at the top of the screen.
When I realized I may need to 'bark' instead, to use a chat bubble above the head, I tried using the 'bark' action, but nothing happens.
So, I tried just adding the 'bark on idle' component in the inspector. That didn't work either.
Any tips?
First time user of the Dialogue System.
All I want to do is display about four lines of dialogue in 4 different chat bubbles above an NPC.
I have the conversation all set up, but it just displays the text at the very top of the game window.
I think I realized what I need is to 'Bark', because I want the chat bubble above their head. But, the bark does not seem to work at all.
I am using playmaker.
I tried using the 'start conversation' action, and that worked, but like I said, just played the text at the top of the screen.
When I realized I may need to 'bark' instead, to use a chat bubble above the head, I tried using the 'bark' action, but nothing happens.
So, I tried just adding the 'bark on idle' component in the inspector. That didn't work either.
Any tips?