Continue Button not always the same behaviour !

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duss
Posts: 13
Joined: Wed Aug 26, 2020 5:55 am

Continue Button not always the same behaviour !

Post by duss »

Hello,
I have 3 differents subtitels panel
- 1 for the player with picture in 3D
- 1 for the NPCs with 2D pictures
- 1 for the narration without picture (in yellow in the video)

in the player and NPC panel, when a touch continue button (all the screen) the remaining text is instantly displayed.
If i touch continue button, i have the next dialogue enter

in my narration panel, if i touch the continue button, it's directly go to next dialogue enter without showing first all the current text.

i would like to have the same bahaviour but i don't find how to set it !
My subtitles panel and continue button settings are the same

https://www.dropbox.com/s/9u65gvagsxm8p ... 2.mov?dl=0

could you help please ?
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: Continue Button not always the same behaviour !

Post by Tony Li »

Hi,

Add a StandardUIContinueButtonFastForward component to the narration panel's continue button. Then assign the subtitle text element to it. Configure the continue button's OnClick() event to call StandardUIContinueButtonFastForward.OnFastForward.
duss
Posts: 13
Joined: Wed Aug 26, 2020 5:55 am

Re: Continue Button not always the same behaviour !

Post by duss »

pixel crushers : best support ever !

thanks !
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: Continue Button not always the same behaviour !

Post by Tony Li »

Glad to help! :-)
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