Looking for a little guidance on integrating both Quest Machine and Dialogue system
Posted: Sun Sep 20, 2020 5:46 pm
<Update>
Found this thread, which seems to answer my question
https://www.pixelcrushers.com/phpbb/vie ... gue+system
Howdy!
Did a couple quick searches, and didn't see anything quite helpful.
The link in the docs Dialogue system points to the docs in Quest Machine, but I didn't see anything reference in there for this...
So, here's my question.
I've been working on a game for quite a while now. Has robust inventory, combat, etc. systems that I've built that work quite well. The quest and dialogue system I built were decent, but would still require a lot of development to be 'complete' and able to be used by my non-tech designers.
I started with Quest Machine, which is great, but didn't satisfy the dialogue requirements that I have.
So I also picked up Dialogue System.
I'll have to do some customer scripting for integration into the existing system (more options for shop owners, etc...)
But was wondering what a good approach is, and if there are links to docs around this.
I really like the dialogue system, and would prefer to have quests populate in the same windows.
Found this thread, which seems to answer my question
https://www.pixelcrushers.com/phpbb/vie ... gue+system
Howdy!
Did a couple quick searches, and didn't see anything quite helpful.
The link in the docs Dialogue system points to the docs in Quest Machine, but I didn't see anything reference in there for this...
So, here's my question.
I've been working on a game for quite a while now. Has robust inventory, combat, etc. systems that I've built that work quite well. The quest and dialogue system I built were decent, but would still require a lot of development to be 'complete' and able to be used by my non-tech designers.
I started with Quest Machine, which is great, but didn't satisfy the dialogue requirements that I have.
So I also picked up Dialogue System.
I'll have to do some customer scripting for integration into the existing system (more options for shop owners, etc...)
But was wondering what a good approach is, and if there are links to docs around this.
I really like the dialogue system, and would prefer to have quests populate in the same windows.