[SOLVED] Quest Machine UI showing
Posted: Fri Sep 18, 2020 9:40 am
Hi,
I've got 1 quest where the old Quest Machine UI shows up when the player completes the quest; it should show the Dialogue Conversation UI. The rest of my quests display the correct Dialogue Conversation UI. On the dialogue node I have the following condition:
The way I have it setup, the quest successful section has the Conversation: Grave/Fallen Heroes entry (the same in other quests). There are no entries on the Return or Success Nodes of the quest (although I have tried to put the conversation test in each of those to see if that works). The quest does finish correctly and reward the player (but the Quest Machine UI displays and not the Dialogue System UI).
Also, I'm using the Runic Standard Dialogue UI and would like to move it up in the game play space. Where do I adjust the location values?
Thank you in advance.
I've got 1 quest where the old Quest Machine UI shows up when the player completes the quest; it should show the Dialogue Conversation UI. The rest of my quests display the correct Dialogue Conversation UI. On the dialogue node I have the following condition:
Code: Select all
CurrentQuestState("fallenHeroes") == "success"
Also, I'm using the Runic Standard Dialogue UI and would like to move it up in the game play space. Where do I adjust the location values?
Thank you in advance.