version 2.2.10 would let the continue button delay in a node when using link another conversation
Posted: Fri Sep 18, 2020 12:17 am
Hi Tony,first thank your team still update the dialogue system.
I found when I use a node to another conversation,the continue button would set active false for seconds and then active true in version 2.2.10.It would be like player click button so quick but delay in one node.
I tried to show the same project first in version 2.2.8 and update 2.2.10 could show the problem happen:
you could see 12-15 second it was in version 2.2.8.the continue button always set active true in the end.but when I update 2.2.10,you could see the 1:20-1:29.the continue button set active false a while in the node which is linked to another conversation.
I thought maybe it is a new feature in version 2.2.10(I think I tried OK in 2.2.9,just because I used it in one week. the example video is 2.2.8 just because my git version does not have 2.2.9) ,but I don't find the place to let the continue button not set active false a while.
I found when I use a node to another conversation,the continue button would set active false for seconds and then active true in version 2.2.10.It would be like player click button so quick but delay in one node.
I tried to show the same project first in version 2.2.8 and update 2.2.10 could show the problem happen:
you could see 12-15 second it was in version 2.2.8.the continue button always set active true in the end.but when I update 2.2.10,you could see the 1:20-1:29.the continue button set active false a while in the node which is linked to another conversation.
I thought maybe it is a new feature in version 2.2.10(I think I tried OK in 2.2.9,just because I used it in one week. the example video is 2.2.8 just because my git version does not have 2.2.9) ,but I don't find the place to let the continue button not set active false a while.