[SOLVED]Is there any way to get an Actor ID from an NPC who's speaking?
Posted: Mon Sep 14, 2020 4:29 am
Hi Tony, help... I have a problem!
Is there any way to get an Actor ID from an NPC who's speaking?
I've crawled through the article and it seems like it has to be code, but my background is in art and I can't write code at all...
I used Playmaker and your powerful Dialogue system to develop my game, and for some reason, I had to separate the Dialogue Actor from the animated Actor. For this reason, I can't use the AnimatorPlay(,,) command in Sequence.
So I devised another way for my character to speak with both animation and voice, and with your powerful Dialogue system, I can do it by writing a line of command in the Script block each time.
However... I need a way to get the ACTOR ID of the NPC who is speaking...
Attached is my design flow so you can see why I need an ACTOR ID and how I'm going to use it.
Please help me.
Is there any way to get an Actor ID from an NPC who's speaking?
I've crawled through the article and it seems like it has to be code, but my background is in art and I can't write code at all...
I used Playmaker and your powerful Dialogue system to develop my game, and for some reason, I had to separate the Dialogue Actor from the animated Actor. For this reason, I can't use the AnimatorPlay(,,) command in Sequence.
So I devised another way for my character to speak with both animation and voice, and with your powerful Dialogue system, I can do it by writing a line of command in the Script block each time.
However... I need a way to get the ACTOR ID of the NPC who is speaking...
Attached is my design flow so you can see why I need an ACTOR ID and how I'm going to use it.
Please help me.