null texture passed to GUI.DrawTexture
Posted: Fri Sep 04, 2020 10:08 am
Just upgraded to 2019.4.9f1 yesterday.
There's an error every time you edit the dialogue.
Code: Select all
null texture passed to GUI.DrawTexture
UnityEngine.GUI:DrawTexture(Rect, Texture)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawEntryNode(DialogueEntry) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Nodes/DialogueEditorWindowConversationNodeEditor.cs:703)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawAllNodes() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Nodes/DialogueEditorWindowConversationNodeEditor.cs:488)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawCanvasContents() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Nodes/DialogueEditorWindowConversationNodeEditor.cs:206)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawCanvas() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Nodes/DialogueEditorWindowConversationNodeEditorBase.cs:67)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawConversationSectionNodeStyle() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Nodes/DialogueEditorWindowConversationNodeEditor.cs:175)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawConversationSection() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs:129)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawCurrentSection() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs:411)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:DrawMainBody() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs:377)
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow:OnGUI() (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs:295)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)