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articy portrait filenames

Posted: Fri Oct 23, 2015 3:48 pm
by Arcanor
When importing a project from articy, it uses its own File Path variable to reference an imported image, which is not the same as the original source file. It seems to have some hex code in parentheses. For example:
articy-portrait-filenames-2015-10-23_15-41-51.jpg
articy-portrait-filenames-2015-10-23_15-41-51.jpg (72.65 KiB) Viewed 1960 times
When I import and run in unity, I'm getting Dialogue System warnings like this:

Code: Select all

Dialogue System: Can't find portrait texture Assets/_Custom/Textures/Portraits/Elora-face-trans(003E).png for Elora Smyth.
How can I force it to use the original filename (which is already in my unity project)?

Re: articy portrait filenames

Posted: Fri Oct 23, 2015 4:16 pm
by Tony Li
Hmm, that's strange. I wonder if this changed recently in articy:draft. I'll check it out and report back here later today.

Re: articy portrait filenames

Posted: Fri Oct 23, 2015 9:46 pm
by Tony Li
Looks like it changed a couple versions back. Sorry about not catching that sooner.

There's a patch on the Pixel Crushers customer download site now.

Re: articy portrait filenames

Posted: Sat Oct 24, 2015 5:10 am
by Arcanor
Thanks for the fast response Tony!

Re: articy portrait filenames

Posted: Sat Oct 24, 2015 5:18 am
by Arcanor
Tested briefly, seems to be working now. Thanks again!