Moving player towards NPC and automatically starting dialogue when NPC is clicked
Posted: Sat Aug 01, 2020 8:15 pm
I'm working on a "click-to-move" game, and what I'm trying to accomplish is this:
1. Click on NPC
2. Move player towards NPC
3. Trigger Dialogue when Player gets close to NPC only when the NPC was the last thing clicked
What would be the best-practice approach to doing this with DialogueSystem?
1. Click on NPC
2. Move player towards NPC
3. Trigger Dialogue when Player gets close to NPC only when the NPC was the last thing clicked
What would be the best-practice approach to doing this with DialogueSystem?