How to resume stopped conversation in Textline?
Posted: Wed Jul 29, 2020 3:07 am
Hi!
I just started using Textline and DialogueSystem recently and I'm running into an issue. I'm trying to let someone continue conversations with a character if they hit certain criteria (like getting 5 coins or something) but don't know how to stop and resume conversations in the framework of the Textline system.
I don't know how to resume a conversation that's waiting on WaitForMessage(Forever) if there's more content afterwards (like in the Barbara or Charlie example) and didn't know how to block until some condition was hit. I tried to add a blocking condition in the Sequence() but it caused the whole game screen to go blank and you can't see the dialogue box at all.
Alternatively, Is there a way to jump to a certain point in a Conversation? Say jumping to line 4 of the Barbara dialogue?
Also, none of the conversation progress gets stored currently between plays and I didn't know if I needed to add a save helper or some state to the Textline demo that isn't currently there yet.
Any insights would be appreciated. Thanks!
J
I just started using Textline and DialogueSystem recently and I'm running into an issue. I'm trying to let someone continue conversations with a character if they hit certain criteria (like getting 5 coins or something) but don't know how to stop and resume conversations in the framework of the Textline system.
I don't know how to resume a conversation that's waiting on WaitForMessage(Forever) if there's more content afterwards (like in the Barbara or Charlie example) and didn't know how to block until some condition was hit. I tried to add a blocking condition in the Sequence() but it caused the whole game screen to go blank and you can't see the dialogue box at all.
Alternatively, Is there a way to jump to a certain point in a Conversation? Say jumping to line 4 of the Barbara dialogue?
Also, none of the conversation progress gets stored currently between plays and I didn't know if I needed to add a save helper or some state to the Textline demo that isn't currently there yet.
Any insights would be appreciated. Thanks!
J