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Quest Machine 1.2.8 Released

Posted: Mon Jul 13, 2020 3:30 pm
by Tony Li
Quest Machine 1.2.8 is now available on the Unity Asset Store.

Release Notes:
  • NOTE: Minimum Unity version is now 2018.4.
  • Changed: UnityUIQuestJournalUI > Abandon Quest Name Text now points to a flexible field that can be UI Text or TextMeshProUGUI.
  • Improved: If a SpawnedEntity also has a SpawnedObject component (saved by a SpawnedObjectManager), it will reconnect to its Spawner when a saved game is loaded.
  • Fixed: UIButtonKeyTrigger feature to visually simulate button click would not work if time was paused.
  • Fixed: Editor message 'Some objects were not cleaned up when closing the scene' when exiting play mode in certain circumstances.
  • Invector: Improved HasItemCount condition to use vItemManager.onAddItem etc. events instead of timed polling; Add/Remove item quest action updated.
  • PlayMaker: PlayMakerGlobalVariableSaver can now save arrays.