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Save during conversation

Posted: Fri Jul 03, 2020 10:28 pm
by VoodooDetective
I was thinking of writing a SaveGame() sequencer command. Is there any reason that might not work (saving a game during a conversation)?

Re: Save during conversation

Posted: Sat Jul 04, 2020 7:51 am
by Tony Li
That'll work. Add a ConversationStateSaver component to the Dialogue Manager if you want to save the current position in the conversation. Then, when you load the saved game, it will automatically resume the conversation at that position.

Re: Save during conversation

Posted: Mon Jul 06, 2020 9:44 pm
by VoodooDetective
Fantastic, thanks!