Hide animation not triggering, panel immediately disables
Posted: Fri Jun 19, 2020 8:18 am
Hello, I'm starting to implement a dialogue system in my game with this plugin.
So far I've been able to create dialogues and launch custom Focus/Unfocus animations while the conversation runs. Everything runs smoothly until I reach the last subtitle of a conversation, that disables immediately the panel instead of executing the Hide animation.
I've tried modifying the Standard UI Subtitle Panel Visibility option to every value but it doesn't seem to help, added delays in the last subtitle's sequence (with Delay({{end}}) ), I've tried to set the Continue Button mode to Always and continuing the conversation with player input but nothing seems to work.
I couldn't find a proper way to solve this issue neither in the docs nor in the forums.
This is my animator:
this is my conversation:
and here is a video of what is happening:
(The hide animation is the same one as the unfocus one: scale down the bubble to 0)
I'm working with Unity 2019.3.8f1, Plugin version is 2.2.3
So far I've been able to create dialogues and launch custom Focus/Unfocus animations while the conversation runs. Everything runs smoothly until I reach the last subtitle of a conversation, that disables immediately the panel instead of executing the Hide animation.
I've tried modifying the Standard UI Subtitle Panel Visibility option to every value but it doesn't seem to help, added delays in the last subtitle's sequence (with Delay({{end}}) ), I've tried to set the Continue Button mode to Always and continuing the conversation with player input but nothing seems to work.
I couldn't find a proper way to solve this issue neither in the docs nor in the forums.
This is my animator:
this is my conversation:
and here is a video of what is happening:
(The hide animation is the same one as the unfocus one: scale down the bubble to 0)
I'm working with Unity 2019.3.8f1, Plugin version is 2.2.3