Quick way to scale font size with window?
Posted: Mon Jun 15, 2020 1:53 pm
Heya!
Like the title says, is there an easy way to scale the font size with the resolution of the game? Currently, my solution has been to size the font to a set resolution (1920x1080p) but to accommodate more players, I've been meaning to add in multiple resolutions. However, whenever changing these, the font size in dialogues remains set.
If it matters, I'm using TextMesh Pro for Subtitle Text and Response Text, with regular Unity Text elsewhere.
I'm also using a tweaked version of the WRPG Template, and the project is incorporated into IceBox's Adventure Creator.
(Feel free to give as specific instructions as possible - admittedly not a great programmer and I prefer visual scripting!)
Thanks!
Like the title says, is there an easy way to scale the font size with the resolution of the game? Currently, my solution has been to size the font to a set resolution (1920x1080p) but to accommodate more players, I've been meaning to add in multiple resolutions. However, whenever changing these, the font size in dialogues remains set.
If it matters, I'm using TextMesh Pro for Subtitle Text and Response Text, with regular Unity Text elsewhere.
I'm also using a tweaked version of the WRPG Template, and the project is incorporated into IceBox's Adventure Creator.
(Feel free to give as specific instructions as possible - admittedly not a great programmer and I prefer visual scripting!)
Thanks!