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how to dissable super text mesh

Posted: Sat Jun 06, 2020 2:10 pm
by JP_team
hello I have a problem by mistake I enabled the super text mesh , in my project, but I dont have that asset, I and I got an error, how can I disabled it :?: , because I remove all the dialogue system and re imported it, and still have the same problem.
I am getting this errors.

Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UITextField.cs(44,17): error CS0246: The type or namespace name 'SuperTextMesh' could not be found (are you missing a using directive or an assembly reference?)

Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UITextField.cs(165,28): error CS0246: The type or namespace name 'SuperTextMesh' could not be found (are you missing a using directive or an assembly reference?)

Assets\Plugins\Pixel Crushers\Common\Scripts\UI\UITextField.cs(46,16): error CS0246: The type or namespace name 'SuperTextMesh' could not be found (are you missing a using directive or an assembly reference?)

Re: how to dissable super text mesh

Posted: Sat Jun 06, 2020 3:07 pm
by Tony Li
Hi,

If you can open the Welcome window (Tools > Pixel Crushers > Dialogue System > Welcome Window), untick the Super Text Mesh checkbox.

If you cannot open the Welcome window, select Edit > Project Settings. In the Player > Other Settings section, remove "USE_STM" from the Scripting Define Symbols.

Re: how to dissable super text mesh

Posted: Sat Jun 06, 2020 3:48 pm
by JP_team
thank you for the quick answer I will check it.