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Simple Character Creation Example

Posted: Thu May 21, 2020 12:57 am
by Tony Li
A customer asked a question about using a Dialogue System conversation for character creation. This is a simple example scene:

DS_CharacterCreationExample_2020-05-24.unitypackage

It first asks the character's species (cat, dog, cow). Then it uses a custom subtitle panel and menu panel to allow the player to allocate skill points:

Image

These use variables, Conditions, and Scripts in the conversation.

Finally, a Dialogue System Trigger to set to OnConversationEnd "instantiates" the requested character.

EDIT: Updated with an example script that demonstrates how to show Dialogue System variable values in a UI.