Letterbox Example Fades text twice
Posted: Mon May 18, 2020 1:25 pm
I'm loading up the example Dialogue UI provided with the standard DS install which is located at Plugins>PixelCrushers>DialogueSystem>StandardUIPrefabs>Templates>Letterbox>Letterbox Template Standard Dialogue UI for my Dialogue Manager prefab at runtime
The issue that I'm having is that when each line of dialogue displays, it's fades up from 0 to 1 alpha twice on each line of dialogue that I've entered from the Dialogue Database. This results in a undesirable "flickering" effect that is very distracting when playing the game. I've search everywhere to find where this fading function is called, but I cannot determine where it is found to correct this undesired effect.
The issue that I'm having is that when each line of dialogue displays, it's fades up from 0 to 1 alpha twice on each line of dialogue that I've entered from the Dialogue Database. This results in a undesirable "flickering" effect that is very distracting when playing the game. I've search everywhere to find where this fading function is called, but I cannot determine where it is found to correct this undesired effect.