I have followed the quick start and everything is ok on Windows, but when trying in the Oculus Quest, texts are displayed too high for NPC and too low for Player.
I have downloaded the example made for Steam VR, but Steam VR does not work in the Oculus Quest, so it does not help much.
Here are the changes I have done:
In Dialogue Manager > Canvas
- Render Mode: World Sapce
Event Camera CenterEyeAnchor (Camera)
Added a Canvas Scaler component
I changed the size of canvas (but it does not seem to change the size in the Oculus Quest