Disable dialogue entries
Posted: Fri May 01, 2020 8:30 am
Hi,
I'm making a point and click adventure game using Adventure creator
and recently I bought Dialogue system for unity in order to use it's
tree based nodes for conversations. For each player node, I'm calling AC action list
(it gives me more flexibilty than using the Dialogue text)
so far it looks like these two plugins work fine with each other .
I would like to know if there are easy ways of doing the following (features which are given in AC dialogue system):
1. Disable entry after it been selected - without using specific variable per entry..
2. return to previous group of dialouge entries - without manualy link to previous group
3. return to previous group of dialouge entries if all current group entries been disabled.
Thanks.
I'm making a point and click adventure game using Adventure creator
and recently I bought Dialogue system for unity in order to use it's
tree based nodes for conversations. For each player node, I'm calling AC action list
(it gives me more flexibilty than using the Dialogue text)
so far it looks like these two plugins work fine with each other .
I would like to know if there are easy ways of doing the following (features which are given in AC dialogue system):
1. Disable entry after it been selected - without using specific variable per entry..
2. return to previous group of dialouge entries - without manualy link to previous group
3. return to previous group of dialouge entries if all current group entries been disabled.
Thanks.